RT visual impact https://youtu.be/DBNH0NyN8K8
Comparison table https://youtu.be/DBNH0NyN8K8?t=1809
Performance impact https://youtu.be/qTeKzJsoL3k
Comparison table
https://youtu.be/qTeKzJsoL3k?t=1456
In general, if game have separate settings for RT, enable reflections. It’s effective.
Huge update is path tracing.
Witcher 3 set to even RT minimum seems to have big difference but still no need to use it.
Hitman WoA seems mostly better without RT https://youtu.be/DBNH0NyN8K8?t=1041
Also huge performance drop like 65% https://youtu.be/qTeKzJsoL3k?t=806
Cyberpunk 2077, RT low pointless, very limited impact,
RT ultra - big visual impact.
Overdrive awesome, huge impact, looks like other game.
Performance https://youtu.be/qTeKzJsoL3k?t=1348
RT noise
https://youtu.be/K3ZHzJ_bhaI?t=265
Resolution of reflections can introduce noise which can be distracting .
If dev uses denoising, it can produce boiling image, constantly moving shadow on textures. Boiling artifacts
Blur
https://youtu.be/MTGpiZK-nI4?t=263
New games are kinda blurry mess because of problems with motion